D&D 5th Edition
Compendium
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Analyze
At 2nd level, you gain the ability to focus your intellectual prowess into breaking down the defenses of your opponent and utilizing the information gained to your advantage. As a bonus action, you can begin analyzing a creature that you can see within 60 feet of you. Your analysis lasts for 1 minute and provides a number of benefits as shown below, as well as additional benefits as you gain levels in this class. Your analysis ends early if you are incapacitated, you end your turn unable to see the creature, you begin analyzing a different creature, or you die.
You can use this feature a number of times equal to your proficiency bonus, regaining expended uses whenever you complete a short or long rest.
Combat Analysis
For as long as you are analyzing a creature and can see that creature, you gain the following benefits:
- When you hit a creature that you are analyzing with an attack, you can expend a Perfect Plan die. Alternately, when an allied creature that is part of your Perfect Plan hits a creature you are analyzing with an attack, you can use your reaction to expend a Perfect Plan die. If you do, the attack deals additional damage. Roll 1d4 and add the result to the attack’s damage. If you are 6th level, add 2d4 instead. If you are 11th level, add 3d4 instead, and if you are 17th level, add 4d4 instead.
- Creatures you are analyzing have disadvantage on opportunity attacks made against you.
Trait Analysis
At the end of each of your turns, if you are analyzing a creature and can see that creature, it must make an Intelligence saving throw against your analysis save DC. On a failure, you learn one of the following characteristics about the target:
- Armor class
- Any two of its ability scores that you choose
- Damage vulnerabilities
- Damage resistances
- Damage immunities
- Condition immunities
Analysis Ability
You use your Intelligence to closely evaluate your foes in combat. You use your Intelligence modifier when setting the saving throw for a tactician feature.
Analysis save DC = 8 + your proficiency bonus + your Intelligence modifier